This Game Is Too Realistic

Chapter 119.2: Alpha 0.61, Major Adjustment in Play Styles

... He didn’t go to the forum to recruit a passer-by of the constitution sequence until he realized that he couldn’t clear it alone with his. When discussing the specifics, he also chatted with others privately. So even until the dungeon was cleared, not many players knew that it existed.

This was a dungeon their team soloed, and naturally, there wouldn’t be a problem of uneven distribution of income, or being taken advantage of.

But when it came to the Greenhouse Ruins… It was a completely different situation.

Since the dungeon was discovered, the number of players in the dungeon had quadrupled, and it had almost become a battle involving a hundred players!

If Chu Guang hadn’t seen it through the drone and the VM map, he definitely wouldn’t have believed that the first floor of the greenhouse, which was originally not spacious, could actually fit nearly fifty players!

And the worst thing was that the players who came later were almost not interested in helping at all. Most of the time, they would just pick up two cocoons of Devil Moth in the back and then run away as fast as they could.

Having their hard work stolen from them, how would those players who came first have no opinions?

According to the posts on the forum, Chu Guang gradually realized that the current dungeon gameplay mechanism had serious bugs.

Under the current gameplay mechanism, first of all, the value of intelligence could not be reflected, and secondly, the players who explored the wasteland would suffer huge losses. Only sneaky players would benefit from the current mechanism.

Was this reasonable?

Not reasonable at all!

If they were still doing it in the closed beta stage, who would be foolish enough to share their walkthroughs?

As the embodiment of justice, Chu Guang certainly wouldn’t sit idly by.

Fairness was the second principle after the server environment. Since there were bugs in the existing gameplay mechanism, it had to be adjusted!

[Alpha 0.61 version update: Dungeon rule adjustment!]

After typing the title, Chu Guang continued typing the contents.

First, it was to define dungeons in the game.

All special facilities, including mutant nests, hidden resource points, and shelter ruins, as long as their search values were greater than one hundred silver coins and had a certain threat level, they would be marked on the map in the form of dungeons.

The income of small dungeons would be settled immediately after it was cleared. Large dungeons may be divided into multiple smaller dungeons, and the income would be settled in stages according to the progress of the raid.

In principle, to enter a dungeon, players must first obtain the exploration right.

A player could only have the right to explore one dungeon at a time, and one dungeon could be authorized for only one player.

The authorized players could organize their own teams and enter the dungeon to explore. If other players illegally broke into the dungeon that had been authorized for other players to explore, it would be regarded as a violation of the right. Depending on specific situations, a fine may be imposed, and compensation would be provided to the infringed player.

- Based on the time in VMs, the first person who discovered the dungeon would automatically obtain the priority exploration right of the dungeon after the information was uploaded and confirmed.

- One dungeon doesn’t need so many players to raid, and all of them squeezing into one dungeon is inefficient and easy to cause trouble. It is better to spread them out and explore more dungeons.

- This way, it will protect the rights and interests of the discoverers of high-value resource points and also encourage players to explore more shelters.

Mhm, not just limiting the number of authorizations, I should also limit the time. To prevent people from hijacking the dungeons without doing anything.

Chu Guang continued.

- Depending on the type of dungeons, the grant period for priority exploration rights would be between 3 and 7 days!

- During this period, the finder of the dungeon and his teammates would have priority to explore the dungeon, or they could transfer the priority exploration right to other players through transactions.

- However, it should be noted that the transfer would not trigger the exploration time to rest. In other words, the transferee would only get the remaining time of the permission.

- If, unfortunately, the player still failed to clear the dungeon until the expiration of the priority exploration right period, the priority exploration right would be removed.

- At the same time, the outpost would re-evaluate the difficulty of the dungeon based on the existing information, set a guaranteed clearance reward, and then openly auction the exploration rights of the dungeon.

- 50% of the proceeds from the auction would be used to compensate the players who lost their priority to explore, and the other 50% would go to the outpost.

That could also be regarded as compensation for the player discovering the dungeon.

After all, every bullet fired cost money, and it would be too pitiful if those players who lost the right to explore had no compensation at all.

- Of course, the player who lost the priority to explore could also participate in the auction, if they felt it was worth continuing to pay for the dungeon.

- After the dungeon was cleared, the outpost would evaluate the dungeon revenue according to the specific situation and give a reasonable estimate.

- Players could decide by themselves whether to settle the dungeon revenue with the preset guaranteed reward or according to the evaluation price given by the NPC.

- If not selected, the bigger value of the two would be set by default.

- After the dungeon was cleared, the right to explore would be automatically invalidated.

- Players can continue to look for the next dungeon as the target of the raid, and the outpost would also re-plan the plots, areas, and facilities that had been cleared.

- Players could make reasonable suggestions.

- But whether to adopt it would depend on the judgment of the relevant NPC.

- As for the dungeons explored before version 0.61, the priority exploration rights were removed by default, and directly entered the auction process to re-dispose of the exploration rights.

According to the rule where whoever found the dungeon first would get first priority, Sideline Slacking who marked the dungeon entry through the VM, and successfully brought the map data back to upload to the shelter would become the biggest winner of this version update.

Although he lost the right of priority exploration, according to the auction rules, he would receive 50% of the auction revenue of the exploration right as compensation.

As for whether he wanted to split the share with Makka Pakka who died with him, that would be a matter between the two of them.

...

When Chu Guang uploaded the announcement of the Alpha 0.61 update to the official website, it was 6:30 in the morning.

That was the busiest time of the day on the official website.

There were no surprises.

Almost as soon as the announcement of the 0.61 version update appeared on the homepage, the forum immediately exploded with discussions.

Tail: First comment! (`?′)Ψ

Book Worm: !!! Breaking news! The version number is 0.61!

Escaping Mole: The devs have finally noticed the problem of the dungeon’s gameplay mechanism. If they don’t improve it, I really don’t know how to clear a dungeon with my team anymore! T. T

Rich Elves King: I feel really sorry for Old Brother Mole. He is almost driven crazy by the newcomers who steal the loot from him. ( ͡° ͜ʖ ͡°)

Roshan: Wait, does this announcement mean that in the future, one dungeon can only be raided by one team at a time?

Tail: What?! That means I can’t steal from them anymore?!!!!∑(゚Д゚ノ)ノ

Sisi: Tail, please stop, please don’t be so shameless.

Tomato Eggs: Damn, one dungeon is bound to only one person? Will the server be able to handle it when there are more people in the future?

Quit Bullshit: I don’t think it’s reasonable! Why does it have to be auctioned! Mosquito will definitely join the auction and mess around to drive up the price!

Mosquito: Fuck you! Am I that kind of person? And even if I join the auction, I’ll bid for it seriously, okay?

Quit Bullshit: Why the fuck do you need it? Have you ever gone to the frontline?!

Mosquito: Who said I haven’t? Although I didn’t go to the frontline personally, my equipment did!

Quit Bullshit: Bullshit! You killed more fish than monsters!

Teng Teng: Now, now. Everyone please calm down. Speaking of which, when will my textile machine be ready? Any updates?

Bathroom Goer: Teng Teng don’t worry! It will be ready soon. There are still a few parts left! We already got the workbench, and the rubber for the pistons is also available. I promise that I’ll complete it within three days!

Escaping Mole: By the way, who knows how much Ample Time made from this dungeon? Why didn’t I see them coming out to show off?

Irene: ( ͡° ͜ʖ ͡°)

Night Ten: ( ͡° ͜ʖ ͡°)

Old White: … Speaking of which, when will the auction of the right to explore the dungeon of the Greenhouse Ruins start? (Side glance)

Gale : Exciting. ( ͡° ͜ʖ ͡°)

Escaping Mole: Wait!! Don’t tell me you guys are going to participate in the auction too? (Horrified)

Ample Time: Ahem, Brother Mole... I’m sorry.

Escaping Mole: BRO?!?!?! Give me a chance, man! What the fuck, I almost cleared it! ∑(っ°Д°;)っ

Ample Time: I’ll definitely get you back next time!

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